Note for CC 2014 users
I was working on Cut&Slice me 2 but I stopped the project until I have more time, that would be probably around September.
Abode is dropping Flash planels from CC 2014, that means I have to rewrite all the plugin, and that requires time and motivation. People writes me that they would like to pay 20-30$ for the plugin, but actually the donations are very low. This is a project that doesn't generate any profit. I never did it for that, and the next version will be a 'Pay what you want'.
I hope your understanding. Thanks for your support.
Boost your Workflow
Not everyone name his layers properly.
But if you have that discipline, you can export your assets in seconds. Simply add some characters at the end of your layer names.
Cut&Slice me cuts and exports them in png format trimming the pixels you don´t need, or let you can specify the size you want. Or you can export all states of your buttons in the blink of an eye.
Forget obsolete Photoshop Slices
Photoshop hasn´t change the way it exports for the web since the web was all tables. The Internet has changed. Create overlapping slices exporting only what you need in the minimal time with the maximum detail: no more cut gradients.
We introduce the new slice.
Export easily your button states
Create many groups as the number of states your button has. Cut&Slice me will export them. If you need them to be all the same size, all you need to do is put a rectangular vector with the size you need.
One Design to rule all resolutions
Design at full resolution and export it to different sizes.
Cut&Slice me export to iPhone and Android, also removes all unsupported characters in the file name.
For iPhone design for retina, for Android design for xxhdpi and then export to ldpi, mdpi and hdpi with only one click.
Only some simple rules
- Organise your elements in groups, as if they were objects.
- Add @ at the end of the layer name you want to export, the content will be exported as a png trimming all transparent pixels.
- If you want your file to be a particular size, then create a rectangular vector as first layer and name it #. Your group will be exported at that size.